User Manual
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Basic principles
- GFrame and GPanel: how to create frames et panels
- Main widgets: list of available main widgets
- Links with Swing: how GENIUS is linked with swing
- GLayout: widget positioning
- Conditional Display: how widgets are displayed depending on conditions
- GListener interface: interaction with the mouse
More deeper in the concept
- Units management: units management as conversions ...
- GContainer: grouping widgets but not in a panel
- GReadWrite interface and data files management: how to read and write data previously displayed
- Modified data: how modified data are identified
- Process management: how to launch a computation program
Still more …
- Validity controls: checks on data values
- Menu bar: how to build a menu bar
- Icons: how to use icons
- GClear interface: how to reset data
Still more again …
- Tooltips: how to add tooltips
- Shortcuts: how to create keyboard shortcuts
- Copy & paste: possibilities to manage data copy a paste
- Plots: widgets for plotting data
- Results File Management: specific widgets to manage how to save results in file.
- GPlotPanel: advanced widget for plotting data read in files
- GGroundPlotPanel: advanced widget to plot satellite Earth ground tracks
- Internationalization: how to manage several languages
- Log file: how to use log files
- Update data: how to observe some data to update other ones
Some other widgets
- GTabbedPane: use of tabbed panes
- GTable1D: one dimension tables
- GTable2D: two dimension tables
- GComponentList: list of widgets
- GDialog and GDetachedPanel; pop-up windows
- GContextFileManagement: high level widget to load data files
- How to build a standard application: the way to build a "standard" GUI
- GPanTest: specific widget for tests
- Create your own widget: how to create a new GENIUS widget